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    Bringing Realism to Creature Design with NVIDIA Omniverse

    , Character Art Director, NVIDIA

    Traditional CG character design is a tedious, linear process. See how a CG character comes to life and dive into how NVIDIA Omniverse transforms a creature artist's design workflow. The talk will cover how to leverage Omniverse RTX Renderer and OmniSurface to create ultra-realistic characters in very little time, plus how the collaboration and simulation platform brings powerful abilities like dynamic iteration to the hands of artists.

    活动: Siggraph
    日期: August 2021
    话题: 3D Workflows
    行业: 媒体与娱乐
    语言: 英语
    所在地: