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ActorCore is Reallusion’s browser-based service that provides a huge library of high-quality 3D characters and mocap motions. Designed for crowd scene usage, ActorCore's lightweight characters are fully-rigged for facial, body and lip-sync animations, suitable from long to middle camera ranges. Along with an extensive library of 3D motions, and FBX file export formats compatible with all major 3D tools including Unreal Engine, Unity, Blender, 3ds Max, Maya, MotionBuilder, Cinema4D, Omniverse, and iClone, ActorCore is the best 3D content marketplace for real-time animation and business simulations. In this video, you’ll be introduced to how you can import ActorCore characters, along with their animations into the Machinima application in NVIDIA Omniverse. You’ll learn how you can retarget a single motion for a wide variety of ActorCore and Character Creator characters with a couple of simple clicks. (application video footage: courtesy of Bentley Systems)