Multi-GPU Real-Time Rendering Techniques

, NVIDIA
Learn about state-of-the-art multi-GPU rendering methods using OpenGL, Vulkan, and DirectX for VR and large-scale display systems. These methods have many applications, including the development of command-and-control video walls, CAVEs, simulator visual systems, and location-based entertainment.
活动: GTC Digital March
日期: March 2020
级别: 高级技术
行业: 所有行业
话题: 图形 - 实时渲染和光线跟踪
语言: 英语
话题: Graphics - Production Rendering / Ray Tracing, Performance Optimization & Profiling, Programming Languages, Compilers & Tools, Scientific Visualization, Virtual Reality / Augmented Reality, Virtualization
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