Updates on Professional VR

, NVIDIA
, NVIDIA
Learn how to build professional VR applications with novel hardware and software features provided by NVIDIA. We will cover the latest version of OpenGL multicast (aka VR SLI) as well as Turings new hardware features Multi View Rendering as well as Variable Rate Shading. This talk is intended for software developers, while some concepts are API independent, others focus on OpenGL and/or Vulkan.
活动: GTC Silicon Valley
日期: March 2019
话题: AR / VR Development Tools
行业: Other
语言: 英语
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