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Examining the Latest Deep Learning Models for Real-Time Neural Graphics
, Technical Engineering Director, NVIDIA
The blending of graphics and AI continues at a rapid pace. NVIDIA is leading the way in neural graphics with novel research into how AI can enhance rendering and improve computer games. In this session we discuss the exciting new DLSS Frame Generation technology announced by Jensen Huang at the GTC Keynote and also examine recent announcements on industry-leading technologies such as NeRFs, 3D MoMa, Instant NGP, as well as interesting tools and real-time uses of DNNs.