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      Revolutionize Virtual Production With AI-Powered Ray Tracing

      , VP Product Management, Chaos
      Join Academy Award and Emmy-winning software developer Chaos for a deep dive into Project Arena's architecture for delivering ray-traced content to LED walls in real time. Discover how this groundbreaking system achieves frame-synchronized distributed rendering across multiple GPUs while maintaining production-quality image fidelity. We'll demonstrate the benefits of direct digital content creation (DCC) application integration, handling scenes with trillions of polygons at interactive frame rates, and how AI-powered denoising with NVIDIA DLSS Ray Reconstruction is a game-changer. Using practical examples from the short film "Ray Tracing for the Win," see how Project Arena overcomes traditional virtual production bottlenecks to enable better creative iteration on set and enhance the filmmaking experience.
      活动: GTC 25
      日期: March 2025
      话题: Content Creation / Rendering - Virtual Production
      级别: 通用
      行业: 媒体与娱乐
      NVIDIA 技术: RTX GPU,DXR,DLSS,RTXDI,RTXGI
      语言: 英语
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