OmniGraph: Real-time Procedural Graph Engine for USD

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Get an introductory look at OmniGraph, the realtime, scalable procedural graph engine that is the compute engine of NVIDIA Omniverse - platform for building large scale virtual worlds OmniGraph is closely related to Universal Scene Description (USD) - it is built on top of a compute friendly form of USD called "Fabric" that brings proceduralism to USD. OmniGraph has the flexibility to create any type of graph system. In this session we'll also introduce ActionGraph, built on OmniGraph - one of the first released graph systems. ActionGraph is a powerful graph system for events and simple behaviors.

活动: Siggraph
日期: July 2022
话题: 3D Workflows
行业: Gaming
语言: 英语
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