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      NVIDIA Omniverse Physics Extension - Rigging a Desk Lamp Part 1: Introduction and scene preparation

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      This four-part tutorial will teach you tips and tricks on using Omniverse Physics. This series takes you through rigging and simulation of a simple desk lamp from preparing your source art for simulation, then setting up basics physics and colliders, and finally setting up the joints. 

      In part 1 reviews basic tips and tricks on leveraging layers, setting up your geometry parenting and naming, and covering some important physics guidelines.

       

      USD assets used in this tutorial are available here: 

      活动: Omniverse
      日期: August 2022
      话题: 3D Design Collaboration and Simulation
      行业: 所有行业
      级别: 通用
      语言: 英语
      所在地: