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OMNIVERSE CREATE - A Drive through the Forest: Multi-App Workflow for 3D Artist
, NVIDIA
See how one artist can leverage a live-sync workflow with Omniverse Create, Autodesk 3ds Max, and Adobe Photoshop in an Omniverse-accelerated workflow. The artist uses Autodesk 3ds Max to create a detailed terrain from an image painted in Adobe Photoshop. As she adjusts the scene in 3ds Max, the changes are reflected in real time in Omniverse Create. Using the Omniverse RTX Renderer, the artist can quickly toggle between RTX ray-traced mode and referenced path-traced mode for stunning realism while reviewing and iterating on her work in real time.