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      Forest Walk Cinematic Animation: Part 2 – Look Development - Materials in Omniverse Create

      , NVIDIA
      In this video, you will learn how to easily assign materials & shaders to make your scenes look amazing. Several different techniques and workflows are shown to help you pick the best for your own shots. Using the techniques shown, you can easily re-use your looks across multiple shots with USD layers and save a lot of time in the process. Animation: Jody Prouse https://twitter.com/ProuseJody (or @ProuseJody on Twitter) Rigs: Dmitrii Kolpakov https://dkolpakov.gumroad.com/l/GorgeousGeorge  
      活动: Omniverse
      日期: August 2021
      话题: 3D Workflows
      行业: 所有行业
      语言: 英语
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