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      Omniverse Create - Importing Maya playblast animations

      , NVIDIA
      In this workflow demo we show how a maya animator can use playblast to transfer animation caches into Omniverse for lighting and rendering.
      活动: Omniverse
      日期: March 2021
      行业: 所有行业
      级别: 初级技术
      话题: Graphics - Real-Time Rendering And Ray Tracing
      语言: Chinese(Simplified), English, Japanese, Korean, Chinese(Traditional)
      话题: Computer Aided Engineering, Graphics - Production Rendering and Ray Tracing, Professional Visualisation
      所在地: