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      Connect with the Experts: Getting Started with Ray Tracing and NVIDIA's Ray Tracing Developer Tools

      , Director, Graphics Developer Tools, NVIDIA
      , Senior Engineering Manager, Graphics Developer Tools, NVIDIA
      , Senior Software Engineer, NVIDIA
      , Director of Engineering, NVIDIA
      , Engineering Manager of Graphics Developer Tools, NVIDIA
      , Senior Software Engineer, NVIDIA
      Talk directly with the team that builds NVIDIA's real-time ray-tracing tools, such as Nsight Graphics. We'll discuss the principles behind real-time ray tracing using modern APIs such as DXR and Vulkan Ray Tracing. Additionally, we'll cover how developer tools can help to accelerate development time, solve real-world problems like performance issues, and help you to identify hard-to-find GPU crashes.

      *IMPORTANT: Connect with the Experts sessions are interactive sessions that give you a unique opportunity to meet, in either a group or 1:1 setting, with the brilliant minds behind NVIDIA’s products and research to get your questions answered.
      Space is limited - first come, first served. We request that you limit your 1:1 discussion with our Experts to 5 minutes. You will have the option to ask questions in a group setting as well. We also recommend that you use a headset microphone to ensure our Experts can hear you clearly. To test your webcam (optional) and microphone settings, please visit this link.
      活动: GTC Digital Spring
      日期: March 2022
      级别: 初级技术
      行业: Game Development
      话题: 图形 - 实时渲染和光线跟踪
      语言: 英语
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