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Developer Tools Fundamentals for Ray Tracing Using NVIDIA Nsight Graphics and NVIDIA Nsight Systems
, NVIDIA
, NVIDIA
, NVIDIA
, NVIDIA
With the arrival of NVIDIA RTX and realtime Ray Tracing APIs like DXR and Vulkan Ray Tracing, it's now easier than ever to create stunning visuals at interactive frame rates.
In this workshop, you'll learn how to utilize NVIDIA® Nsight™ Graphics to profile and optimize 3D Applications that are using Ray Tracing. Using an example application, you'll learn how to: Understand how modern GPUs function and how to properly feed the graphics pipeline
Identify GPU bottlenecks that degrade performance by inspecting low level metrics
Analyze profiler data and understand what actions you should take
Optimize some example workloads to achieve peak performance
Prerequisite(s): Basic C++ competency along with a good understanding of computer graphics APIs (like D3D12, Vulkan) and fundamentals (such as geometry rendering, transforms and shaders). No previous experience with graphics tools (debuggers or profilers) is assumed.
Upon completion, you should be able to leverage this knowledge to create workflows that can help you to improve your own applications.
*IMPORTANT: DLI Training Labs are free to attend with your GTC registration, but limited capacity and first-come, first-served. You may favorite or add a training lab to your schedule, but this does not guarantee you a seat. Rooms will be accessible 15 minutes before the session begins and can be accessed by clicking the “Join Now” button in the GTC Session Catalog. If the "Join Now" button isn't visible, you may need to refresh the page. Once the lab reaches capacity, you will no longer be able to enter the room. To get the most from your hands-on learning experience, please complete these steps prior to getting started.
活动: GTC Digital November
日期: November 2021
话题: Accelerated Computing & Dev Tools - Performance Optimization